Catacombs of doom - patibulum


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The origin of the games is Catacomb by John Carmack for the PC and Apple II . This was a two-dimensional game utilizing a third-person view from above, released in 1989-1990. It was followed up with Catacomb II , which used the same game engine with new levels . The first release of Catacomb 3-D was called Catacomb 3-D: A New Dimension , but it was later re-released as Catacomb 3-D: The Descent , as well as Catacombs 3 for a re-release as commercially packaged software (the earlier versions had been released by other means such as disk magazines and downloads). [1] The game creators were John Carmack, John Romero , Jason Blochowiak ( programmers ), Tom Hall ( creative director ), Adrian Carmack ( artist ), and Robert Prince (musician). The game was programmed using the Borland C++ programming language. [2]


Catacombs Of Doom - PatibulumCatacombs Of Doom - PatibulumCatacombs Of Doom - PatibulumCatacombs Of Doom - Patibulum

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